Nov. 15th, 2023

Financier

Nov. 15th, 2023 11:54 pm
marchionessofmustache: (Gentleman Kuchipatchi)
So, I didn't really know which ending to work on next... after the father marriage ending I kinda wanted something a little easier. But everything easy seemed TOO easy, so I just kind of randomly decided on trying the Financier ending.

Here's what we need:

Intelligence: 300-899
Pride: 0-499
Morality: 300-999
Attitude: 0-699
Sense: 0-699
Charm: 0-699
Courage: 0-699
Trust: 60-100

And money has to be... at least 3500 or at least 4000 (it says... both... on the same wiki page -_-)

Also we need to do schooling 20+ times, and it needs to be the highest class attendance. Church less than 25 times and no palace maid work.

My guess is it's 3500 because that's the cutoff for most endings. But I could always test it by buying a bunch of books at the end of the game or something.

The hardest part of this ending, it seems, will be keeping the stats DOWN.

Intelligence will be easy to raise going to school 20 times, but that also means Pride, Morality, and Charm will be going up alongside. Morality is fine, but Pride can't be more than 499. Charm SHOULDN'T get to 699 but who knows???

Monk seems like the best profession to start with, as it starts with fairly low Pride and high Intelligence. Virgo seems to be the sign to go with, as it raises Intelligence quickly. It raises Pride at a medium rate, but literally NOTHING raises Pride at a low rate, and most of the +Intelligence signs come with high Stress increase or high Pride incrase (or both...) so we're just gonna go with Virgo.

After that, the PLAN!

I think getting 20 schoolings out of the way first is going to be the way to go, so we can then see how much we need to adjust the other stats. There is no way to lower Charm, so hopefully the Monk's low starting Charm will balance out Virgo's high Charm influence... If we hit 700 Charm I guess it's just game over...? But I can't imagine Charm getting knocked up THAT much from 20 Schools...?

After that we'll probably need more Intelligence. Our only other option for classes is Art, which also raises Sense. Since we're going to have to go less than 20 times, I can't imagine Sense getting higher than 700 either... but who knows.

At first I think we'll start out working at the Market, which increases Intelligence and Vitality (and also needs more Vitality to work well). It also decreases Pride, but Morality as well. If we need to get Morality back up, we can start working at the Nursery which raises Morality and Attitude, while lowering both Pride and Sense which we're going to have to be careful about. Then the problem is worrying about Attitude...

If we end up needing to manage Attitude, there's always Maid which will lower it (but increase Charm), and Carpenter which will lower it, but increase Sense and Courage. Courage shouldn't be a problem since we're not going to raise in any other way, but basically we'll have to choose our Attitude-buster based on which is higher, Charm or Sense, and try not to push that one too far.

Chatting will either raise Vitality or Morality, and will lower Stress sometimes... so it seems like we're safe to Chat as much as we want!

OK LET'S GO FOR IT.

I chose 9/10 (my father's bday) for her birthday to get Virgo. I chose B blood type because it keeps Stress down and increases Vitality... though it also comes with the caveat of increasing Sense... but it seemed the best.

The stipend came up early thanks to the September birthday, so we were able to go to School six times right off the bad. Pride and Charm hardly seem to be increasing, so we should be fine with Schooling for quite a while.

Aaaaaand I've gone to school 21 times! We already have all the stats we need for the ending... now we just need money. And Lisa is only 11 years old...

Working at Farm will cause only Stamina and Morality to increase, while only decreasing Pride and Elegance. Elegance and Stamina don't matter, Morality can get as high as we want, and Pride can get as low as we want. Looks like we'll just be farming until the end of the game...

Kinda...

Farm isn't available as a job yet because we don't have enough Stamina. So we'll have to do House Cleaning until we get enough Stamina. This will also increase Attitude a bit... though it's only 161 now and we just have to keep it under 700, so I think we'll be more than fine to do housework until Farm becomes available.

Well, it only took a few House Cleaners to get Stamina to 100 and unlock Farm. Stats are EASILY within the desired ranges, so we just have to push ahead and see what happens. Stats seem to randomly raise little by little, but I don't think it will be anything strong enough to push us over the limits by the end of the game.

So now it's just... farm and rest. I could make a long schedule, but then we run the risk of getting too fat from all the days off. And we can't just vacay instead, as that will raise Charm and Sense a lot. So we're gonna have to make schedules of like... 4 farms and a time off... and then see what happens. Maybe we could string together two or three of those at once.

But yeah, she's not even 12 and we're already pretty much done with this ending. It's even easier than I thought it was going to be... I might save in a second slot and get Intelligence to 900+ to see what happens. My GUESS is that it will trigger the Palace Professor ending...??? Just from looking at it, it seems you basically just need to school 20 times and have 900+ Intelligence. Plus doing all that School we should get the achievement for becoming Chia's friend.

Well, with that, I'm gonna go to bed and grind out this ending tomorrow morning XD

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