Jun. 14th, 2017 05:29 pm
marchionessofmustache: (ロックマン・スカラビッチ ♥ カッコいい)
[personal profile] marchionessofmustache
Here's an update yay.

I've been normal I guess, I'm being screened for bipolar lol. Maybe I just have every disorder that exists...

Well, it's really just like further specifying my troubles I guess?

Anyway, the website is coming along pretty well -- all the programming is 100% complete, including the blog and updates page, which means programming-wise it's launch-ready. Well, I'll probably test it a bit more but outside of a little bug testing it's launch-ready.

The only content I have left to edit is Laura's scenario so far, the Innocent Life diary, and the two entries in the TokiMemo3 diary. I also need to write introduction pages for all those things, and SCARLET GRACE as well. UNLIMITED:Saga and Romancing SaGa 3 already have theirs done.

The most difficult (as in, cumbersome, none of it is difficult, just ... consuming lol) thing will be finding all the images for Innocent Life since the links are almost all dead now, and they're buried in facebook somewhere. They're in albums that are separated by play session (which means probably also mostly separated by diary chapter) so at least it won't be like... trying to find them in a nonlinear fashion or something...

The second most annoying thing will be writing the SCARLET GRACE intro page, because I'm having the intro pages give the basic story background (like, what you would find in a manual or on the game's website or whatever. UN:Saga's I got from the manual and RomaSaGa3's is a translation of the intro story sequence thing in the game).

But I'm going to use the guidebook's little story section with the cool art to write this intro, which means translation fun!!! X_X Well, since I already played the game to completion once, hopefully I'll be familiar with all the vocabulary in it... but I'm sure I'll have forgotten tons of Chinese characters, which means looking them up in a kanji dictionary and I explained before how tedious and obnoxious that is in another post, and that's even using the most convenient electronic dictionary I can find lol.

In other news I've been really into a few games that are eating away way more time than they should.

First is Tree of Savior which is a free MMO I'm playing w/ X. It's probably the most fun and well-made f2p MMO I've ever seen? It's a really cool game and I really like it. I'm playing a healer and she's a destructive mage type and we go really well together. We just started doing instanced dungeons and they are a lot of fun. The story is a bit easy though, so it can be kind of tedious, especially if you want to do all the optional objectives like fill your monster diary thing by killing like 209580329850239580 of each kind of monster...

Another cool thing about it is that you're encouraged to have multiple characters and trade with yourself, and there are rewards in the game for doing things like collecting certain sets of items or completely uncovering maps of areas... but what's great is that these tasks are assigned to your entire team (account) and so you can do parts of them with each character or whatever if you want. And once you've finished one, all characters in your team can get the reward, even if you create a new character. And the rewards are EXP boosts and stuff, so once you've gotten very far in the game with one character, having completed lots of maps and collections, you can easily level up a brand new character and blaze through the early story stuff to get to the more interesting later-game stuff right away.

The game has a really cool class system where you choose one of 4 base classes and then every 15 class levels you 'rank up' and choose a new class in your base class's school. You get eight ranks up in all, and you get to keep all the abilities and bonuses you learn from each class, so which classes you pick will drastically change your character's build. And all the base classes have a lot of variety in the advanced classes (each one has 20 in all) so you can end up with a DPS cleric or a tank archer or something if you wanted to. There are also some hidden/secret classes but I don't know much about it...

The game encourages party play but works well for solo play if you want to play solo. This is not just in the large variety of skills and builds, but also in the way skills are designed. For example, the Cleric's healing spells work by placing magical symbols on the ground. If an ally steps on it, it heals them, and if an enemy steps on it, it hurts them. And you can power it up to place multiple seals at once... but it's cool because you can put the seal away from the enemy for your friends to walk on or place it right under the enemy to deal damage. And then you can augment it by going to a 'master' and spending ability points to give it additional abilities like increased damage, or to lose its damage altogether (so it only works as a support/healing spell).

The story seems pretty elaborate and cute, though nothing really super engaging. I still like reading all the text because the lore is neat enough, though.

The other games are SuperStar SMTOWN which is weird kpop game and IDK how I got into this but now I'm obsessively playing it...

And then Star Trek: Timelines which I just started which is a f2p phone game where you do little missions and collect crew members and level them up, your typical "buy stuff from the item shop or take forever" mobile game, but it's pretty cool for a free game and I'm really enjoying it so far.

There are two types of missions, ship battles and away team things. The ship battles are really stupid and boring and just 100% based on your setup and you just sit and watch it. You tap little buttons but there's like no real strategy to it out of like... the most basic strategy even a baby could do it...

The away missions are really fun, though. You have an mission you have to work toward and there's a little story, and there are lots of different paths to get that objective completed. For each 'step' in the mission, you can choose different ways of accomplishing it. For example if you need to get past some security people, maybe you will have options to drug their food, sneak in another way, or fight them head-on. That's kind of a cliché example but there's really a lot of different things. You choose one of your crew to do the task, and each crew member has levels in different fields like science, engineering, diplomacy, medicine, command... (actually that's all of them except "security" which is essentially just fighting LOL) as well as special traits like 'Pilot,' 'Jury Rigger,' 'Public Figure,' whatever. Certain objectives will match up with certain traits and the crew member will get a boost.

Basically there's just a target number you have to reach to clear the objective, and you compare that with your crew member's base stat + any bonuses they got from traits + a random number that they roll based on their roll range (which you can also increase). Whether you clear or fail the objectives in the mission you continue moving forward, but the mistakes you make earlier in the mission will cause trouble in the final outcome, making it harder to pass.

Each objective has flavor text for success and fail and maybe critical success... I haven't paid enough attention to notice (since usually I either always get critical success or never get it, and I don't remember what it said last time anyway if I replay a mission). But yeah, it describes what happens based on your actions and how you move forward toward the main goal of the mission.

There's also various stories where you'll see lots of characters from the series which is fun, and the overall story arcs span many missions and you can change how the story goes in those through your choices, even to the point of the conclusion being different, and whatever happens at the end of an arc shifts the balance of power in the universe forever (lol). Basically your choices let you pick who 'wins' in a conflict or whatever, so you're usually choosing to support different factions or whatever. I ended up supporting the Klingons and Cardassians in the first two stories because they're hot LOLLL and because you get to recruit a member from that faction at the end, and the first story you got Worf, and the second one you got Dukat so I kinda had to pick those XD

You also influence your diplomacy level with the various factions as you do this and they can like or dislike you, which means when you try to buy items from them you might be locked out of some if they don't like you enough. You can also do shuttle missions which are just idle/waiting missions where you send someone to help out a faction and they're gone for like... 3 hour or something and then they come back and you get rewards XD

There's also various events in the game, like this PvP-ish shuttle combat thing which is stupid, some PvP crew member fighting thing that's going on right now (but I think it's ending today?), and these daily missions where you can only use low-ranking characters on the challenges...

Like most of these games, you mainly recruit crew members through a random pull, and what's annoying about this game is that the random pull will give items or characters so you can just end up getting tons of items... You also recruit crew members through the story and stuff, too. And you certainly won't find yourself lacking in crew members; I have already dismissed many because I had a bunch I didn't even want.

You can get like every character ever except for Dr Pulaski (I FEEL LIKE THIS IS LIKE HOW THERE'S NO TIBERIUS IN IMPERIAL SAGA) and many characters have multiple variations you can get... like there are like 10 different Picards or something. It's not just the main crew, like... pretty much any major subcharacter is recruitable. A good example, there are three variations of Lt Barclay. THREE. That's a lot!!! (But no Pulaski LOL and only 3 Archers...) and pretty much if there's a character that was in more than one episode or was just in one but it was a popular/memorable episode you can probably get them.

The event starting tomorrow you can get Robin Hood Picard and Nottingham Q :) Which means mustache Picard :)))))

It's really fun and you can also have friends and fleets (guilds) in the game, and there's even in-game chat. I ignore the global chat but you have a fleet chat, and maybe friend chat too (I have no friends so idk). I joined an LGBT fleet and people actually talk in it and it's scary. I want to make my own but I have no one to join :,) I'm trying to force my brother to play it XDDD Even though he doesn't like Trek (well, he pretends like he doesn't... he's only ever seen Enterprise and he liked it and watched the whole first season with me sooo uh LOL)

But yeah within your fleet you can also have squadrons, which are teams of five players, and certain events are squadron events where you work together... I don't know what it will be like because I've only been playing for like a day, but a squadron event (the mustache Picard event LOL) starts tomorrow... I joined a squadron in my fleet but I feel bad because they're all like Lv50+ and I'm like... level 12 LOLLL. Plus I'd rather play with friends and I kinda hate playing with strangers... but I want to see what the game has to offer. The event structure seems like it might be similar to Shpherd's Crossing Online which is great because that game had great events. And there's lots of Picard stuff to get from this event :D

Most of my pulls have been kinda boring. In the beginning my most powerful characters were like... Wesley Crusher and Alexander (Worf's kid LOL). But I've really powered up some others now and my best characters include Sisko (command, security), Archer (command, security), Spock (science), Data (engineering), Hoshi Sato (diplomacy), Dr Crusher (medicine), and Seven of Nine (science and engineering).

There are three old mustache Scottys available in the game so I really want those 8))))

I also recently got T'Pol and Trip so I have more than enough to make an entire away team of Enterprise crew :D With Archer commanding *___* Though they're like both really weak but I feel like eventually T'Pol could be better than Seven.

The art in the game is pretty cool, it's like comic bookish style illustrations.

Also at the beginning you get to choose one captain to be like your starter Pokémon... but uh... you can only choose Kirk, Picard, or Sisko!! I chose Sisko bc the art of him was very handsome XD I love his little voice clips, too.

Some characters have voice clips and it's like... weird who they chose to give voice clips to... Wesley has voice clips but Dr Crusher and Riker don't...???

Anyway talking too much. I actually came on here to get the Innocent Life diaries XD

Date: 2017-06-15 03:14 pm (UTC)
thenicochan: {...} from Hanna is Not a Boy's Name (Dark Maria SH)
From: [personal profile] thenicochan
Glad to hear the site is coming along! Can't wait to see it.

Speaking of SCARLET GRACE, are you still playing through it? I've got a back log of your old entries to go through still. Once I got behind, it got hard to catch up haha.

I am disappoint that Janeway is not a starter captain. Sisko is pretty cool, but Janeway will always be best captain in my eyes.

Date: 2017-06-16 01:14 pm (UTC)
thenicochan: {...} from Hanna is Not a Boy's Name (Default)
From: [personal profile] thenicochan

Yay for Liz being in Imperial SaGa! That’s awesome. I’m glad you were able to figure out how to check the play time for SCARLET GRACE, though. 100 hours is a nice chunk of time! I wonder how much of that time was spent wandering about with Baby. >.>

I mentioned what you said about Archer to my roommate (she’s a huge Trekkie, and the one who got me into Voyager) and all she could do was stare at me and stammer, “b-but… it’s Scott Bakula.” It made me laugh. I guess she just doesn’t understand the appeal heh.

Is there a TerriblePinkNightgown!Janeway? Because I definitely need that version in my life.


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