Mole Princess ED
Nov. 20th, 2023 12:09 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So, I've begun working on a guide site for Princess Maker 3. The name of the site is "faery tales come true" and will hopefully be a better resource than anything that is out there currently. I have a lot of work and discovery ahead of me, though... for example, I still don't even know how to have Lisa work as a hostess. I've gotten the job offered to her before, but it doesn't appear in the job list. Which means there's additional requirements to unlock it...
But anyway, I'm gonna go for the Mole Princess ending, where your daughter marries a mole man. Well, she gives him a kiss and he transforms into a human. I guess he was cursed. But she agrees to marry him BEFORE giving him the kiss, so she must be some kind of weird furry :P
Basically you just need to get Elegance above 500 and charm above 700 then work at the mines constantly until you meet the Mole Prince a few times. Working at the mine decreases Elegance, too, though, so that's going to be a problem. I guess just get it to like 575+ or something then start mining.
To unlock the Mine job, we'll have to have plenty of Vitality, too. And possibly Morality.
Something I learned from Japanese sites is that your starsign actually determines how your stats raise slowly over the course of the game -- every month, you'll get a small boost to every stat, and what boost you get is based on the starsign. Totally different from what English materials were telling me (which even admitted they didn't really know how it worked lmao).
Blood type also does the same, but a little more minor. It still seems best to just always go with blood type B, which decreases Stress every month (by a whopping FIVE, even!)
Lastly, father's occupation does the same kind of thing, but IMO the starting stats and money situation are more important than that. The only two jobs that don't start your daughter out with a bad status are Retired Knight and Wandering Monk. The boost to other stats and extra money could be useful despite the bad status if you were going for other endings, but for this one, we're not going to want that.
So I decided I'll go with the Retired Knight, as it gets a little more money and better overall start to our important stats.
For starsign, we're going to go with Leo. This gives the biggest monthly boost to Elegance as possibly (0.7) which will hopefully help balance out the loss from Mining somewhat. The boost to Vitality and Charm are good, too (0.6). Attitude, though only has a 0.2 growth (the worst growth of anything in the game lol), which will be important to make sure she doesn't become Arrogant. But we can also buy teddies to boost Attitude easily, so it shouldn't be TOO bad, especially with the income from working the Farm (for starting Stamina and money) and Mines.
Money is going to be important, so we're going to go for unlocking the Mines right away.
We'll start out doing House Cleaning to get Vitality up until we unlock both Market and Nursery, at which we'll alternate between to get Vitality and Morality. To get additional boosts to Vitality, we'll take Cooking Class which will also help boost Attitude to keep us out of Arrogant mood.
Once the Mines are unlocked, we'll start working there and pumping up Elegance and Charm through as much Ettiquette Class as we can. Fancy Dress will help with this, too, so we'll pick that up when we can, probably after a stipend comes in.
If needed, we can buy Noble Spring Water (+50 Elegance) and Perfume of Fascination (+50 Charm) from the wandering peddler, though those are kind of expensive.
Charm is going to be the hardest thing to grow, I think.
Then once we get the required stats, just... keep... working at the Mines... and hopefully the Mole Prince appears. I'm not 100% sure how it works but I think if you get the stats and have worked at the Mine 10+ times, he should appear when you next work at the Mine...?
Anyway, that's my goal. Hopefully this should be a fairly easy ending; I'm only really worried about getting the required Charm.
(Also random thing: Princess Maker 2 Regeneration got delayed from December to JUNE. -_- But hey, it gives me more time to work on PM3, I guess!)
But anyway, I'm gonna go for the Mole Princess ending, where your daughter marries a mole man. Well, she gives him a kiss and he transforms into a human. I guess he was cursed. But she agrees to marry him BEFORE giving him the kiss, so she must be some kind of weird furry :P
Basically you just need to get Elegance above 500 and charm above 700 then work at the mines constantly until you meet the Mole Prince a few times. Working at the mine decreases Elegance, too, though, so that's going to be a problem. I guess just get it to like 575+ or something then start mining.
To unlock the Mine job, we'll have to have plenty of Vitality, too. And possibly Morality.
Something I learned from Japanese sites is that your starsign actually determines how your stats raise slowly over the course of the game -- every month, you'll get a small boost to every stat, and what boost you get is based on the starsign. Totally different from what English materials were telling me (which even admitted they didn't really know how it worked lmao).
Blood type also does the same, but a little more minor. It still seems best to just always go with blood type B, which decreases Stress every month (by a whopping FIVE, even!)
Lastly, father's occupation does the same kind of thing, but IMO the starting stats and money situation are more important than that. The only two jobs that don't start your daughter out with a bad status are Retired Knight and Wandering Monk. The boost to other stats and extra money could be useful despite the bad status if you were going for other endings, but for this one, we're not going to want that.
So I decided I'll go with the Retired Knight, as it gets a little more money and better overall start to our important stats.
For starsign, we're going to go with Leo. This gives the biggest monthly boost to Elegance as possibly (0.7) which will hopefully help balance out the loss from Mining somewhat. The boost to Vitality and Charm are good, too (0.6). Attitude, though only has a 0.2 growth (the worst growth of anything in the game lol), which will be important to make sure she doesn't become Arrogant. But we can also buy teddies to boost Attitude easily, so it shouldn't be TOO bad, especially with the income from working the Farm (for starting Stamina and money) and Mines.
Money is going to be important, so we're going to go for unlocking the Mines right away.
We'll start out doing House Cleaning to get Vitality up until we unlock both Market and Nursery, at which we'll alternate between to get Vitality and Morality. To get additional boosts to Vitality, we'll take Cooking Class which will also help boost Attitude to keep us out of Arrogant mood.
Once the Mines are unlocked, we'll start working there and pumping up Elegance and Charm through as much Ettiquette Class as we can. Fancy Dress will help with this, too, so we'll pick that up when we can, probably after a stipend comes in.
If needed, we can buy Noble Spring Water (+50 Elegance) and Perfume of Fascination (+50 Charm) from the wandering peddler, though those are kind of expensive.
Charm is going to be the hardest thing to grow, I think.
Then once we get the required stats, just... keep... working at the Mines... and hopefully the Mole Prince appears. I'm not 100% sure how it works but I think if you get the stats and have worked at the Mine 10+ times, he should appear when you next work at the Mine...?
Anyway, that's my goal. Hopefully this should be a fairly easy ending; I'm only really worried about getting the required Charm.
(Also random thing: Princess Maker 2 Regeneration got delayed from December to JUNE. -_- But hey, it gives me more time to work on PM3, I guess!)